An Interior Decoration System via Virtual Reality - Aleesha

Top interior design courses in chennai- Aleesha Institute

Top interior design courses in chennai


In this paper, we proposed an interior design system. We have implemented the scene selection function and the house type drawing function to get the apartment type. After getting the basic apartment type, we have also provided some other basic decoration functions such as furniture placement, furniture conversion, material conversion, and light switch. These functions are operated by mouse clicking and keyboard control. In addition, we have added some AI modules to provide an additional assistant. Through the recognition of the picture, the texture can be trained, and the ideal texture has been obtained. The implementing environment of our design system is UE4, and the AI algorithm was written in Python and tensor flow.
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The evolution of virtual reality (VR) technologies has been used in numerous fields of social life. And it promotes the traditional architectural design and interior decoration design [1]–[7]. This new design form can display the design more directly in front of people to meet people’s requirements for decoration. It promotes communication between customers and designers and enables the design to better meet the needs of customers. This article mainly introduces the interior design system that includes furniture placement, real-time conversion of materials, and also explains the virtual reality technology in the system. UE4 (unreal engine 4) is a game engine developed by epic games. Using the UE4 engine, we developed the functions required for the interior design described in our system. About AI [8]–[11], we used CycleGAN [12]. Since the texture making process has always been a trouble to new beginners. In this paper, we have tried to implement CycleGAN in UE4 to transform texture style by means of CycleGAN’s strong ability of style translation. Basically, the principle of Generative Adversarial Networks (GANs) is to create an adversarial loss that is used for the differentiation of produced images and real images. But all existing works require paired training examples, which refer to the concept of image-to-image translation. The main work of CycleGAN This work was supported in part by the National Natural Science Foundation of China under Grant 61872241 and Grant 61572316, in part by the Macau Science and Technology Development Fund under Grant 0027/2018/A1, in part by the National Key Research and Development Program of China under Grant 2017YFE0104000 and Grant 2016YFC1300302, and in part by the Science and Technology Commission of Shanghai Municipality under Grant 18410750700, 17411952600, and Grant 16DZ0501100. is capture special features of an image group and assuming how these features can be interpreted into alternative image group, not in the presence of matching training examples which is also its biggest advantage. These are the following main contributions for our work: • Incorporate AI method: Incorporated AI methods to achieve certain effects. The specific content is described later in this article. • Realize the choice and autonomous drawing of house type: In the system of this article, we have implemented two methods of house type design which selects the existing house type and drawing a new one.
Intelligent design CycleGAN The idea of image-to-image conversion is to pay consistence model for one input and output training image pair. These type of ideas have applied in different errands for producing photographs from sketches, features, or semantic designs also these type of methods need pairing. As a result of the short comings of imageto-image translation, different methods used to tackle the unpaired image-to-image translation. Like [13] use crossmodel scene networks for weight-sharing problems to acquire a mutual illustration diagonally. Another line of simultaneous work inspires the input-output distribute the convinced content features if they are different in styles. The basic concept relates the idea of without pairing image-to-image translations are cycle consistency, that use transitivity as a technique to normalize organized data. Recently, higher order cycle consistency has applied by many types of research. In [14], [15], practices sequence reliability loss for consuming transitivity to managed CNN training. [16], independently uses a same purpose for unpaired image-to-image translation. -About interior decoration The combination of VR and design is very significant and a lot of relevant work have already existed. Because VR technology is very important to Computer Integrated Engineer System, the VRML-Java based on VR technology is used to develop the visual design system [17]. Different people design interior decoration system by the 3D scene modeling technique [18]. When discussing the application of VR in interior decoration, combined with actual development experience, related techniques such as view scene modeling, real-time rendering, roaming and sound effects under the virtual environment are described [19]. Thus, our work has been integrated on the premise of combining the abovementioned content, and incorporated AI technology, adding certain challenges while applying traditional technologies.

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